A public Minecraft survival server built for long games rather than short ones. Open to join, on both editions, with nothing for sale that affects how you play.
One ping to the server, about once a minute while this page is open and again when you come back to the tab. The line under the box says how old the reading is. If it says the server is down, the server is down.
Checking the server…
Survival, kept close to vanilla. The world is persistent and is not reset on a schedule, which is the whole point: a base is worth building because it will still be there.
PvP is on. Voice chat is available. Java and Bedrock players share one world, so the edition your friends bought does not decide who you can play with.
Java clients from 1.7.2 up work, including ones newer than the server, so you are not waiting on us to update before you can play. Bedrock works too, and does not need a Java account.
The server's own version decides what is in the world, so an old client does not give you an old world, just an old client looking at the current one. The further from that version you are, the rougher the translation. 1.16 and up is solid; 1.7 and 1.8 connect but come with quirks.
No ranks that hit harder, no kits, no crates, no queue priority. The competitive part of the server stays competitive, and what you have is what you went and got.
There is no form, no whitelist request and no waiting to be approved. The address is on sheet 02 and it works right now.
One address for both editions. Bedrock needs the port as well; Java does not.
Java Edition: add a server, paste this in, done. Bedrock Edition: add a server, paste this in, and set the port below.
mc.flintsmp.net
19132
The world renders in a browser, updated as it is explored. Useful for finding your way back to something you did not write coordinates down for.
Check the status on sheet 01 first. If the server is down, nothing on your end will fix it. Version is rarely the problem here: the Via stack accepts almost anything. If you are on a very old or an April Fools client and it will not connect, try a current release before assuming the server is at fault.
Still stuck, mail support@flintsmp.net and say which edition and version you are on.
Short, and meant literally. Where something is a judgement call, it says so rather than pretending otherwise.
Harassment, slurs, and going after someone about who they are rather than what they did are not tolerated in chat, in voice, on signs, or in builds. This is the rule the others are built on.
No hacked clients, no X-ray, no fly, no killaura, no auto-clickers, no macros that play for you. Minimaps and performance mods are fine. If you are unsure whether a mod is allowed, ask before you use it. Asking has never got anyone banned.
Duplication glitches and anything that lets you through a wall the game meant to stop you at are out. If you find one, report it. Reporting a serious exploit is worth more to the server than using it ever will be.
Fighting people is part of the server and always has been. Flattening someone's base, burning their build, or emptying their chests while they are offline is not fighting them. It is deleting weeks of their time while they cannot answer.
Take the fight, take the drops. Leave the build standing.
No spam, no advertising other servers, no walls of caps. Keep it broadly appropriate, because people of a range of ages play here. Voice chat has the same rules as text; nothing is more permitted for being spoken.
Anything done on your account is treated as done by you. Do not share logins, and do not hand your account to someone who is banned. Alt accounts used to get around a ban are banned along with the original.
Staff act on their judgement, and judgement is fallible. If you think a decision was wrong, mail support@flintsmp.net and make the case. That is the route, and it is a real one. Arguing it out in chat is not.
These rules can change. When they do, the change is announced rather than applied quietly.
The ones actually asked, answered plainly. If yours is not here, the address at the foot of the page reaches a person.